protected int
createWindow (float, float, float, float) (x, y, w, h)
with (int, int) (style, backing)
on Screen screen;
screen.
protected void
setBackground XColor xcolor
ofWindow int window
onDisplay pointer display;
xcolor of the X window on the display.
public Screen screen;
Screen.
public int window;
Colormap colormap;
void display;
redeclare Display display;
display is an x.Display.
id
initWithContentRect (float, float, float, float) (x, y, w, h)
styleMask int style
backing int backing
screen Screen scr;
void orderFront tom.All sender;
void orderOut tom.All sender;
void setBackgroundColor tag.Color c;
void setFrame (float, float, float, float) (x, y, w, h);
void setTitle tom.String t;
id (self) awakeAfterUsingCoder tom.Decoder coder;
screen from the system_display's default.
void configureNotify pointer event;
ConfigureNotify event.
void
expose (float, float, float, float) (x, y, w, h)
left int count;
void mouseEvent tag.MouseEvent e;
void putOnServer;